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the Pit of Dorthk Development

Forged in Dorkness

Thursday, September 11, 2008

how to handle underwater scenes?

Posted by Not Specified at 12:41 PM

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Blog Archive

  • ▼  2008 (19)
    • ►  November (1)
    • ►  October (1)
    • ▼  September (17)
      • Basically Attributes
      • monster set #1
      • the MacGyver
      • all together now
      • Bring me the dinosaurs!
      • In-game Content Isn't a Differentiator
      • Game Goal #1
      • I heart cobras
      • a beige dragon!
      • how to handle underwater scenes?
      • How the Episodes work- Version 1
      • Game Balance
      • The rationale for totally random PCs of days of yore
      • avoidance of the wacky
      • one potential market
      • "the nostaglia for mindless murder with dice"
      • The Basic Premise- Intro to the DorthkWorld